Mikhail
10-20-2011, 07:15 AM
Again a newbie thread. :confused:
Questions traditionally
At our HyperX 3 I managed to learn that one board is licensed to playback clips. I try to load a clip as a texture for my cube. Then I choose Clip 1 Fill for my texture source. I save message but when I read it back eFX is reset to Device 2 (not licensed) and of course throws an error about it being not licensed to play. How do I save Device 1 as a default one?
I can create a texture for my cube out of the same Video In signal which I put all my graphics over. So I actually have a signal, and a cube where this signal is duplicated with a slight delay and mirrored. But what is strange is that this live texture only displayed if I save message and play it after that. If I reload it from database - texture is missing. When I open eFX - it's there O_o Then I save message and the texture is back and live until I reload it. Is it by design or I'm doing it all wrong?
..to be continued
Questions traditionally
At our HyperX 3 I managed to learn that one board is licensed to playback clips. I try to load a clip as a texture for my cube. Then I choose Clip 1 Fill for my texture source. I save message but when I read it back eFX is reset to Device 2 (not licensed) and of course throws an error about it being not licensed to play. How do I save Device 1 as a default one?
I can create a texture for my cube out of the same Video In signal which I put all my graphics over. So I actually have a signal, and a cube where this signal is duplicated with a slight delay and mirrored. But what is strange is that this live texture only displayed if I save message and play it after that. If I reload it from database - texture is missing. When I open eFX - it's there O_o Then I save message and the texture is back and live until I reload it. Is it by design or I'm doing it all wrong?
..to be continued