peterich8
03-18-2009, 03:42 PM
I am having problems getting a image to move with a macro. I am using the following code (courtesy Yahoo’s Chyron Duet Designers Group) to automatically space out my templates:
change = 20
set templatep = ActiveCanvas.Scene.SelectedTemplate(0)
templatep.UseTemplateRect = false
templatebottom = templatep.Rect.Bottom
set templatep = ActiveCanvas.Scene.SelectedTemplate(1)
delta = templatebottom - templatep.Rect.Top + change
templatep.Move 0, delta, -1, true
I have taken it out of the recursive style that is on Yahoo because I also want to use the “Move” command to move a bullet point (image) relative to the first line of the next template using the bottom coordinates of the previous template much like the template. The catch is that I need the bullet point to animate down – to the correct place – on the screen for each template field as it is revealed so I can’t just template the bullet point as a character. And I can’t use the normal kfYPos because the templates are random lengths.
I have written this code at the end of the above code:
ActiveCanvas.Scene.Select "DudeYellowSml"
set bbb = ActiveCanvas.Scene.ActiveObject
aaa = templatebottom - templatep.Rect.Top + change
bbb.Move 0, aaa, 30, true
I get the following error:
Error executing macro: 0x800a01b6
Object doesn't support this property or method: 'bbb.Move'
at Shot Box line: 20 [bbb.Move 0, aaa, 30, true]
at Source line: -1
So obviously I am not doing something right in the preceding lines of code to correctly identify the Object (image DudeYellowSml). From what I have read in LIEF help it seems that I can use Move on an image but I may be wrong.
What am I doing wrong and how do I fix it?
change = 20
set templatep = ActiveCanvas.Scene.SelectedTemplate(0)
templatep.UseTemplateRect = false
templatebottom = templatep.Rect.Bottom
set templatep = ActiveCanvas.Scene.SelectedTemplate(1)
delta = templatebottom - templatep.Rect.Top + change
templatep.Move 0, delta, -1, true
I have taken it out of the recursive style that is on Yahoo because I also want to use the “Move” command to move a bullet point (image) relative to the first line of the next template using the bottom coordinates of the previous template much like the template. The catch is that I need the bullet point to animate down – to the correct place – on the screen for each template field as it is revealed so I can’t just template the bullet point as a character. And I can’t use the normal kfYPos because the templates are random lengths.
I have written this code at the end of the above code:
ActiveCanvas.Scene.Select "DudeYellowSml"
set bbb = ActiveCanvas.Scene.ActiveObject
aaa = templatebottom - templatep.Rect.Top + change
bbb.Move 0, aaa, 30, true
I get the following error:
Error executing macro: 0x800a01b6
Object doesn't support this property or method: 'bbb.Move'
at Shot Box line: 20 [bbb.Move 0, aaa, 30, true]
at Source line: -1
So obviously I am not doing something right in the preceding lines of code to correctly identify the Object (image DudeYellowSml). From what I have read in LIEF help it seems that I can use Move on an image but I may be wrong.
What am I doing wrong and how do I fix it?